Everything is a projection


Engels | 14-04-2023 | 302 pages

9789492051943

Paperback / softback


€ 32,00

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Korte beschrijving/Annotatie

The transformation of a physical desktop into a digital world by using projective texturing to create a dataset of 3D objects.

Tekst achterflap

During the pandemic, Sheung Yiu (HK/FI) started digitising everything on his desk at home. He created 3D models of 81 objects and added texture details using a computer graphic technique known as projective texturing. This transformed his physical desktop into a three-dimensional digital world. The digitisation of his desktop produced a dataset of digital objects that became an archaeological site of his everyday life. Everything Is a Projection explores one of the visual systems that form the backbone of virtual reality and gaming, and exposes the inner mechanisms of computer graphics that increasingly shape our world. The book combines a vast collection of various maps and 3D objects, and includes an interview with Jaakko Lehtinen, head researcher at NVIDIA.

Beschrijving

During the pandemic, Sheung Yiu (HK/FI) started digitising everything on his desk at home. He created 3D models of 81 objects and added texture details using a computer graphic technique known as projective texturing. This transformed his physical desktop into a three-dimensional digital world. The digitisation of his desktop produced a dataset of digital objects that became an archaeological site of his everyday life. Everything Is a Projection explores one of the visual systems that form the backbone of virtual reality and gaming, and exposes the inner mechanisms of computer graphics that increasingly shape our world. The book combines a vast collection of various maps and 3D objects, and includes an interview with Jaakko Lehtinen, head researcher at NVIDIA.

Slogan/Promotie

During the pandemic, Sheung Yiu (HK/FI) started digitising everything on his desk at home. He created 3D models of 81 objects and added texture details using a computer graphic technique known as projective texturing. This transformed his physical desktop into a three-dimensional digital world. The digitisation of his desktop produced a dataset of digital objects that became an archaeological site of his everyday life. Everything Is a Projection explores one of the visual systems that form the backbone of virtual reality and gaming, and exposes the inner mechanisms of computer graphics that increasingly shape our world. The book combines a vast collection of various maps and 3D objects, and includes an interview with Jaakko Lehtinen, head researcher at NVIDIA.

Details

EAN :9789492051943
Auteur: 
Uitgever :Idea Books B.V.
Publicatiedatum :  14-04-2023
Formaat :Paperback / softback
Taal :Engels
Hoogte :242 mm
Breedte :172 mm
Dikte :21 mm
Gewicht :593 gr
Voorraad : Bestelbaar
Aantal bladzijden :302
Trefwoorden :  computergrafiek